Full Monte Craps, FMC, is intended to maximize your Bankroll exposure at a Craps Table and make the best of long rolls and maintain some stability in a player's long term loses. The FMC strategy has three bankrolls for the average Craps Player. A $100, $200 and a $300 bankroll is all you need. If you are a Dice Setter, this works for you. If you are a Mathematical Player, this is a game you can stomach over the long term. If you have no Dice Setting skill(s) or even fully understand the Mathematics of Craps... it will make NO DIFFERENCE. This is an aggressive game for each bankroll. This is a tested and modifiable game plan for Recreational Craps Players who want a game plan that is stimulating and yet has a long run of success. For two years, six Craps Dealers narrowed down this game for Front Line Craps Players. If you are a Don't Pass or a Doey/Don't System player, this is something outside of your philosophy of play. But, you are more than welcome to offer your comments. There is no 100% guaranteed way to Beat Craps. It is not designed to be a fair game of chance. The Craps mathematics is built around the Casino getting a cut of every win and 100% of every loss. Although this House Advantage may be small on some bets, and large on others, it adds up on each and every roll of the dice. I call it "Bucking the Odds". It is not fair to those winning. It is not fair to those losing. Sorry, it was not intended to be a 50/50 tradeoff from the table's sponsor, the Casino, and the customer, you. Since this system, game or game plan will take some additional time, I need to submit this post so I am not timed out and lose the entire thought process. My FMC game plan is my next post. Please participate and explore its strengths and weaknesses.