Following is a list of wagers on the table, which below have been grouped by me into what might be called betting tiers. I would argue that bets get successively worse as you move up from the bottom. Others will disagree. Shooter fantasy wagers - includes Fire and ATS bets, made by the player before a shooter takes his turn with the dice. High paying and high house edge wagers that are certainly worth making when they are hit. One roll wagers - one "better" than others, mathematically speaking. Field, hops, horns. No long wait for results with these. Big 6/Big 8 - What is/was the purpose of these wagers? I assume perhaps to label a sucker a sucker, unless the bettor wants to risk only $5 instead of $6. Hardways - one way wagers that pay better than place bets but which lose not only to the seven but to their easy way outcomes, inflating house edge on the bet up to double digits. Place bets - same rules governing wins and losses with these bets as with line bets, and they pay better than line bets, but don't yet gather the mortgage money to make these bets. Line bets pay only even money. Winning 4's and 10's pay 9:5, 5's and 9's pay 7:5 and 6's and 8's pay 7:6. 4's and 10's should pay 10:5, 5's and 9's 7 1/2:5 and 6's and 8's 7 2/10: 6. Line bets - nearly identical math whether playing from the Do or the Don't. Much better math than for place bets, although the 6/8 math is comparable. The reason the math is better for the line bets is because there is >22% chance for an immediate winner on the Do, and >8% on the Don't. These immediate winners not only do not happen with place bets, some of them made after establishment of a point destroy the place bets. Odds - the only fairly paid wager in the casino, so depending on how you are playing, either take them or lay them.